Showing posts with label Chaos. Show all posts
Showing posts with label Chaos. Show all posts

Monday, August 29, 2011

Quick 1k edit

After discussion w/@bryce963 from our sister blog Dissenting Dice I streamlined the squads and added some Purgators:

Inquisitor Coteaz-100pts
Karamazov-200pts
Tech Marine w/Rad Grenades, Psychotroke grenades, Blind grenades, 120pts
10 Crusaders 150pts
10 Deathcult Assassins 150pts
10 Psykers,  100pts
Purgation Squad 4xPsycannons 180pts
1000pts

Sunday, August 28, 2011

Deamon...Allies? Hunters? Friends? I don't know...

So back to my crazy ideas I had when the Daemon Hunters codex first came out (Sorry Grey Knights): Tzeentch Cult. I mashed together a list that will be henchmen heavy. Taking the process for my painting/modeling success (well at least in my case) from my Space Wolves/Arthurian Knights I will start with a 1000pt list and work from there:

Inquisitor Coteaz-100pts
Karamazov-200pts
Tech Marine w/Rad Grenades, Psychotroke grenades, Blind grenades, 120pts
Tech Marine w/Rad Grenades, Psychotroke grenades, Blind grenades, 120pts
10 Crusaders, 1 Deathcult Assassin 165pts
10 Crusaders, 1 Deathcult Assassin 165pts
10 Psykers, 2 Deathcult Assassins 130pts

I realize it is COMPLETELY lacking in anti-vehicle weaponry and I should adjust it but the Tech marine can pop some tanks and I think the Psykers as well. I'll give it a test and see what's what. As for Karamazov at such low points I can't not take the guy that lets you drop templates INTO COMBAT! It's sooooo evil and sooooo Chaos!

Monday, February 28, 2011

Killzone Team: Brotherhood of Blood


I've started in on a Chaos Khorne themed Imperial Guard Killzone team. I haven't really delved into the Brass, Blood and Skulls side of Chaos so I thought I begin by converting and painting my Leader. I've chosen an Ogryn Bone 'Ead as my leader even though he only has a leadership of 8. This isn't a requirement however as the rules say "preferably with the highest leadership." I wanted something beastly leading my squads. Something huge and massive and deadly. Since there are no Monstrous Creatures in Killzone the closest thing would be something with 3 wounds (Ogryn).


Giving it Resilient gives it a T of 6 but giving it Blademaster would give it 5 rending attacks base. I'm not sure which way I want to go: Tough or Strong. That aside I will be giving him frags so terrain isn't a huge problem and his ripper gun will be represented by a chain that splits into 3 parts each ending with a skull (kind of like the old Eldar Dark Reapwer Exarch wargear). What are your thoughts? Should I go with Toughness of 6 or 5 Strength 5 rending attacks standard?