Dr. John Zoidberg is an Elites choice in any army.
WS BS S T W I A Ld Sv
4 - 4 4 2 3 2 7 4+ 95pts
Unit Type: Infantry
Special Rules: Independant Character, Rending
You call that an ink defence?!- Dr. John Zoidberg has a 4+ invulnerable save in close combat and the Stealth USR.
Young lady, I'm an expert on humans!- Dr. John Zoidberg confers the Feel No Pain USR to himself and any unit he joins.
Before deploying units roll a dice:
1-3 Decapodian Mating Season- Dr. John Zoidberg has the Furious Charge, Fearless and Rage USRs.
4-6 Whoop! Whoop! Whoop!Whoop!Whoop!Whoop!- Dr. John Zoidberg gains the Scout, Hit & Run and Fleet USRs. If he falls back he will move 3d6" instead of 2d6." Remove him from squad coherency if it takes him beyond 2" from an adjoined unit.
Wargear: Carapace Armor, Claws(Single close combat weapon)
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